List of spells for Marksman[ | ]
Name | Words | Mana | Soul points | Level | Type | Effect | |
---|---|---|---|---|---|---|---|
Backstep | contrasalio | 0 | 0 | 10 | Support | Jumps up to 2 tiles backwards. | |
Climb Up | funisum | 20 | 2 | Support | Serves the user as a magical rope to climb up from holes. | ||
Fire! | xoris | 35 | 0 | 10 | Attack | Quickly loads up a bolt and fires it at your target. [Fire!] can critically strike. There is a 10% chance to land a headshot, dealing 2.8x damage. Grants you 3 stacks of voracity. | |
Heal | medicor | 20 | 3 | Healing | Restores your health points. The less HP you have in the moment of casting, the more HP is restored. | ||
Lesser Focus | incumbie adfect | 70 | 0 | 8 | Support | You focus on your precision, which increases your chaos/rangery by 25% for 13.5 sec. | |
Levitate | scando | 50 | 8 | Support | Allows the user to climb/descend to a terrain if standing on a valid border or edge. The edge must be flat, and there must be a place on the lower/higher floor to land on from that edge. Requires a parameter after the spell words in form of "up" or "down" (e.g. scando "down). | ||
Lock and Load | tincidunt ac convallis | 30 | 0 | 26 | Attack | Loads a random bolt and fires it at your target. These bolts can be any of the following: [Normal Bolt]: Normal Damage [Power Bolt]: 2x Damage | |
Marksmanship | velox debellate | 60 | 15 | 34 | Support | Increases your attack speed for a brief duration. | |
Rockshot | otocuris abestonio | 25 | 0 | 4 | Attack | Throws a rock at target to deal damage. 7% change to deal 10-15 bonus damage. | |
Search for Earthrocks | invenio terastono | 0 | 0 | 10 | Support | Searches for suitable stones which can be used as ammo for your slingshot. Earthrocks are stronger than normal stones. | |
Search for Stones | invenio stono | 0 | 0 | 1 | Support | Searches for suitable stones which can be used as ammo for your slingshot. | |
Shock Net | quassus rete | 0 | 0 | 45 | Support | Generates a net that lasts 10 seconds. You can throw this net and it will stun creatures caught in it (3x3 area). After the initial stun is gone, the victims will remained slowed for 2.5 seconds. | |
Silvershot | argentum jactus | 60 | 0 | 15 | Attack | Loads a silver bullet and fires it at your enemy, dealing holy damage and leaving a [Crippling Wound]. This wound will not allow the target's health to go above the current amount for 3.8 seconds. [Crippling Wound] lasts 1.9 seconds on players. | |
Strong Heal | gran medicor | 70 | 12 | Healing | Restores your health points. The less HP you have in the moment of casting, the more HP is restored. | ||
Swiftfoot | acceleris | 105 | 0 | 20 | Support | You focus on your movement, gaining 105% staminda for a couple of seconds. You can not attack while this spell is active. Once the spell is over, your stamina is back to how it was at this moment of casting the spell. | |
Swiftness | accelero celir | 40 | 0 | 5 | Support | You focus on your movement speed, which significantly increases for 4 sec. |